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_adjustBounds(List<DepthFirstNode<P>>, MetricKeeper...) - Method in class gametree.DepthFirstNode
 
_adjustBounds(List<ResultTreeNode<N, P, Q>>, MetricKeeper...) - Method in class gametree.ResultTreeNode
 
_adjustBounds(List<SearchTreeNode<P>>, MetricKeeper...) - Method in class gametree.SearchTreeNode
 
_adjustBounds(List<N>, MetricKeeper...) - Method in class gametree.GameTreeNode
Method to implement functionality of GameTreeNode.adjustBounds(List<N>, MetricKeeper...).
_adjustBounds(List<SimpleNode<P>>, MetricKeeper...) - Method in class test.SimpleNode
 
_children(MetricKeeper...) - Method in class gametree.DepthFirstNode
 
_children(MetricKeeper...) - Method in class gametree.DepthFirstNode.RootDFNode
This implementation stores the children of the root node only, only the root node will be of the type DepthFirstNode.RootDFNode, whereas all children will be of the type DepthFirstNode which does not store children in memory.
_children(MetricKeeper...) - Method in class gametree.GameTreeNode
Method to implement functionality of GameTreeNode.children(MetricKeeper...).
_children(MetricKeeper...) - Method in class gametree.ResultTreeNode
 
_children(MetricKeeper...) - Method in class gametree.SearchTreeNode
 
_children(MetricKeeper...) - Method in class test.SimpleNode
 
_depthOfLower(MetricKeeper...) - Method in class gametree.DepthFirstNode
 
_depthOfLower(MetricKeeper...) - Method in class gametree.GameTreeNode
Method to implement functionality of GameTreeNode.depthOfLower(MetricKeeper...).
_depthOfLower(MetricKeeper...) - Method in class gametree.ResultTreeNode
 
_depthOfLower(MetricKeeper...) - Method in class gametree.SearchTreeNode
 
_depthOfLower(MetricKeeper...) - Method in class test.SimpleNode
 
_depthOfUpper(MetricKeeper...) - Method in class gametree.DepthFirstNode
 
_depthOfUpper(MetricKeeper...) - Method in class gametree.GameTreeNode
Method to implement functionality of GameTreeNode.depthOfUpper(MetricKeeper...).
_depthOfUpper(MetricKeeper...) - Method in class gametree.ResultTreeNode
 
_depthOfUpper(MetricKeeper...) - Method in class gametree.SearchTreeNode
 
_depthOfUpper(MetricKeeper...) - Method in class test.SimpleNode
 
_lowerbound(MetricKeeper...) - Method in class gametree.DepthFirstNode
 
_lowerbound(MetricKeeper...) - Method in class gametree.GameTreeNode
Method to implement functionality of GameTreeNode.lowerbound(MetricKeeper...).
_lowerbound(MetricKeeper...) - Method in class gametree.ResultTreeNode
 
_lowerbound(MetricKeeper...) - Method in class gametree.SearchTreeNode
 
_lowerbound(MetricKeeper...) - Method in class test.SimpleNode
 
_upperbound(MetricKeeper...) - Method in class gametree.DepthFirstNode
 
_upperbound(MetricKeeper...) - Method in class gametree.GameTreeNode
Method to implement functionality of GameTreeNode.upperbound(MetricKeeper...).
_upperbound(MetricKeeper...) - Method in class gametree.ResultTreeNode
 
_upperbound(MetricKeeper...) - Method in class gametree.SearchTreeNode
 
_upperbound(MetricKeeper...) - Method in class test.SimpleNode
 
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