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P

P_2M1 - Static variable in interface algorithm.StrategyFunction
 
P_2M2 - Static variable in interface algorithm.StrategyFunction
 
P_2S1 - Static variable in interface algorithm.StrategyFunction
 
P_2S2 - Static variable in interface algorithm.StrategyFunction
 
P_2X1 - Static variable in interface algorithm.StrategyFunction
 
P_2X2 - Static variable in interface algorithm.StrategyFunction
 
P_3M1 - Static variable in interface algorithm.StrategyFunction
 
P_3M2 - Static variable in interface algorithm.StrategyFunction
 
P_3S1 - Static variable in interface algorithm.StrategyFunction
 
P_3S2 - Static variable in interface algorithm.StrategyFunction
 
P_3X1 - Static variable in interface algorithm.StrategyFunction
 
P_3X2 - Static variable in interface algorithm.StrategyFunction
 
P_AM1 - Static variable in interface algorithm.StrategyFunction
 
P_AM2 - Static variable in interface algorithm.StrategyFunction
 
P_AS1 - Static variable in interface algorithm.StrategyFunction
 
P_AS2 - Static variable in interface algorithm.StrategyFunction
 
P_AX1 - Static variable in interface algorithm.StrategyFunction
 
P_AX2 - Static variable in interface algorithm.StrategyFunction
 
parent - Variable in class test.SimplePosition
 
parent() - Method in class gametree.ArtificialGamePosition
 
parent() - Method in class gametree.GameTreeNode
The GameTreeNode object of the GameTreeNode.parent() of this node.
parent() - Method in class gametree.VariantAGP
 
pesCommand() - Method in class visualizer.TextExplorer
 
PMF(int, MetricKeeper...) - Method in class gametree.GameTreeNode
Computes the Probability Mass Function (PMF) P(X = x) of this node, assuming that the distribution is a discrete one.
position() - Method in class gametree.GameTreeNode
The game position IGamePosition this node represents.
position_pruning_depth - Variable in class gametree.SearchTreeNode.Settings
 
print_detailed_progress - Static variable in class experiment.CompareAlgorithms
 
printReset - Static variable in class experiment.CompareAlgorithms
 
printTree(int, boolean, boolean, MetricKeeper...) - Method in class gametree.GameTreeNode
Visually represents the structure of the sub-tree starting from this node as a String.
printTree(int, boolean, MetricKeeper...) - Method in class gametree.GameTreeNode
Visually represents the structure of the sub-tree starting from this node as a String.
printTree(int, MetricKeeper...) - Method in class gametree.GameTreeNode
 
Probability - Class in utils
 
Probability() - Constructor for class utils.Probability
 
processCommand(String) - Method in class visualizer.TextExplorer
 
PROVEBEST - Static variable in interface algorithm.StrategyFunction
will ALWAYS use PROVEBEST
prune_irrelevance - Variable in class gametree.SearchTreeNode.Settings
 
prune_irrelevance_light - Variable in class gametree.SearchTreeNode.Settings
 
prune_positions - Variable in class gametree.SearchTreeNode.Settings
 
pruneIrrelevantChildren(MetricKeeper[]) - Method in class gametree.SearchTreeNode
 
prunePosition() - Method in class gametree.SearchTreeNode
Prunes the GameTreeNode.position() value of this node if enabled in the SearchTreeNode.settings.
putInTable(long, double, double) - Method in class algorithm.Table
 
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