Index
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P
- P_2M1 - Static variable in interface algorithm.StrategyFunction
- P_2M2 - Static variable in interface algorithm.StrategyFunction
- P_2S1 - Static variable in interface algorithm.StrategyFunction
- P_2S2 - Static variable in interface algorithm.StrategyFunction
- P_2X1 - Static variable in interface algorithm.StrategyFunction
- P_2X2 - Static variable in interface algorithm.StrategyFunction
- P_3M1 - Static variable in interface algorithm.StrategyFunction
- P_3M2 - Static variable in interface algorithm.StrategyFunction
- P_3S1 - Static variable in interface algorithm.StrategyFunction
- P_3S2 - Static variable in interface algorithm.StrategyFunction
- P_3X1 - Static variable in interface algorithm.StrategyFunction
- P_3X2 - Static variable in interface algorithm.StrategyFunction
- P_AM1 - Static variable in interface algorithm.StrategyFunction
- P_AM2 - Static variable in interface algorithm.StrategyFunction
- P_AS1 - Static variable in interface algorithm.StrategyFunction
- P_AS2 - Static variable in interface algorithm.StrategyFunction
- P_AX1 - Static variable in interface algorithm.StrategyFunction
- P_AX2 - Static variable in interface algorithm.StrategyFunction
- parent - Variable in class test.SimplePosition
- parent() - Method in class gametree.ArtificialGamePosition
- parent() - Method in class gametree.GameTreeNode
-
The
GameTreeNodeobject of theGameTreeNode.parent()of this node. - parent() - Method in class gametree.VariantAGP
- pesCommand() - Method in class visualizer.TextExplorer
- PMF(int, MetricKeeper...) - Method in class gametree.GameTreeNode
-
Computes the Probability Mass Function (PMF)
P(X = x)of this node, assuming that the distribution is a discrete one. - position() - Method in class gametree.GameTreeNode
-
The game position
IGamePositionthis node represents. - position_pruning_depth - Variable in class gametree.SearchTreeNode.Settings
- print_detailed_progress - Static variable in class experiment.CompareAlgorithms
- printReset - Static variable in class experiment.CompareAlgorithms
- printTree(int, boolean, boolean, MetricKeeper...) - Method in class gametree.GameTreeNode
-
Visually represents the structure of the sub-tree starting from this node as a
String. - printTree(int, boolean, MetricKeeper...) - Method in class gametree.GameTreeNode
-
Visually represents the structure of the sub-tree starting from this node as a
String. - printTree(int, MetricKeeper...) - Method in class gametree.GameTreeNode
- Probability - Class in utils
- Probability() - Constructor for class utils.Probability
- processCommand(String) - Method in class visualizer.TextExplorer
- PROVEBEST - Static variable in interface algorithm.StrategyFunction
-
will ALWAYS use PROVEBEST
- prune_irrelevance - Variable in class gametree.SearchTreeNode.Settings
- prune_irrelevance_light - Variable in class gametree.SearchTreeNode.Settings
- prune_positions - Variable in class gametree.SearchTreeNode.Settings
- pruneIrrelevantChildren(MetricKeeper[]) - Method in class gametree.SearchTreeNode
- prunePosition() - Method in class gametree.SearchTreeNode
-
Prunes the
GameTreeNode.position()value of this node if enabled in theSearchTreeNode.settings. - putInTable(long, double, double) - Method in class algorithm.Table
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