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N
- name - Variable in class gametree.ArtificialGamePosition
-
Name of this node which denotes its position in the tree.
- name - Variable in class gametree.MetricKeeper
- name - Variable in class gametree.VariantAGP
-
Name of this node which denotes its position in the tree.
- next() - Method in class algorithm.BstarSquaredDB.L1Position
- next() - Method in class algorithm.BstarSquaredSimple.L1Position
- next() - Method in class algorithm.BstarSquaredSimpleMax.L1Position
- next() - Method in class algorithm.BstarSquaredVariant.L1Position
-
Deprecated.
- next() - Method in class gametree.ArtificialGamePosition
- next() - Method in interface gametree.IGamePosition
- next() - Method in class gametree.VariantAGP
- next() - Method in class test.SimplePosition
- NodeInfo(boolean, long, long, long, long, boolean) - Constructor for record class gametree.VariantAGP.NodeInfo
-
Creates an instance of a
NodeInforecord class. - nodes() - Method in class gametree.MetricKeeper
- NONE - Static variable in record class algorithm.SearchAlgorithm.Limits
- NONE - Static variable in interface algorithm.StopCondition
- not() - Method in interface algorithm.StopCondition
- num_alts - Variable in class gametree.ArtificialGamePosition.Settings
-
Parameter k, number of values,
>=2, denotes the number of valueskthat are generated to build the upper and lower bounds of each child node. - num_completed - Static variable in class experiment.CompareAlgorithms
- num_expanded_total - Static variable in class algorithm.BstarBasic
- num_prints - Static variable in class experiment.CompareAlgorithms
- num_skipped - Static variable in class experiment.CompareAlgorithms
- num_total - Static variable in class experiment.CompareAlgorithms
- numStored() - Method in record class algorithm.Table.Metrics
-
Returns the value of the
numStoredrecord component.
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form