Class SimpleNode<P extends IGamePosition<P>>

Type Parameters:
P - some implementation of IGamePosition which corresponds to the game being searched by this tree.
All Implemented Interfaces:
Serializable

public class SimpleNode<P extends IGamePosition<P>> extends GameTreeNode<SimpleNode<P>, P>
Implementation of GameTreeNode that only acts as a facade for the underlying tree expressed by the P implementation of IGamePosition. No values are saved beyond the direct parental line of ancestors of each node and the depth of each node.
See Also: