Index
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F
- findBest2(Collection<N>, boolean, boolean, MetricKeeper...) - Static method in class gametree.GameTreeNode
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Calculate the best 2 nodes from the perspective specified by the
maximizingandby_optimisticflags. - findBest2_test1() - Method in class test.Test_GameTreeNode
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Tests expected output from
GameTreeNode.findBest2(java.util.Collection, boolean, boolean, gametree.MetricKeeper...). - findBest2_test2() - Method in class test.Test_GameTreeNode
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Tests expected output from
GameTreeNode.findBest2(java.util.Collection, boolean, boolean, gametree.MetricKeeper...). - findBest2_test3() - Method in class test.Test_GameTreeNode
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Tests expected output from
GameTreeNode.findBest2(java.util.Collection, boolean, boolean, gametree.MetricKeeper...). - FIXED - Static variable in interface gametree.Generator.Width
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A default generator which always returns the maximum branching factor.
- flush() - Static method in class experiment.CompareAlgorithms
- fontSize - Variable in class visualizer.TreeToXML
- force_relevance_chance - Variable in class gametree.ArtificialGamePosition.Settings
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Parameter r, relevance chance, only relevant when the growth factor
gis greater than 1. - force_relevance_chance - Variable in class gametree.VariantAGP.Settings
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Parameter r, relevance chance, only relevant when the growth factor
gis greater than 1. - forceRelevance() - Method in record class gametree.VariantAGP.NodeInfo
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Returns the value of the
forceRelevancerecord component. - freeTable(Table, Table[], boolean[], int[], int) - Static method in class experiment.CompareAlgorithms
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Frees the provided table.
- freeze() - Method in class gametree.SearchTreeNode
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SearchTreeNode.setTreeFrozen(boolean)withfrozen = true. - fromFile(String) - Static method in class gametree.GameTreeNode
- frozen - Variable in class gametree.SearchTreeNode.Settings
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form