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M
- main(String[]) - Static method in class experiment.ExamineBstarBehavior
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Deprecated.
- main(String[]) - Static method in class experiment.Experiment1
- main(String[]) - Static method in class experiment.Experiment2
- main(String[]) - Static method in class experiment.Experiment3
- main(String[]) - Static method in class test.Test_BstarBasicDB
- main(String[]) - Static method in class visualizer.GenerateBerlinerTreeFigures
- main(String[]) - Static method in class visualizer.TextExplorer
- mainLockState - Variable in class visualizer.TreeToXML
- mainMetrics() - Method in record class algorithm.SearchAlgorithm.SearchResult
- map - Variable in class experiment.CompareAlgorithms.AlgoSetup
- MAXDEPTH(int, Generator.Bounds) - Static method in interface gametree.Generator
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Generates according to the supplied generator, unless the parent's depth is above or equal to the maxDepth.
- maxEvaluations() - Method in record class algorithm.SearchAlgorithm.Limits
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Returns the value of the
maxEvaluationsrecord component. - maxExpansions() - Method in record class algorithm.SearchAlgorithm.Limits
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Returns the value of the
maxExpansionsrecord component. - maximising - Variable in class test.SimplePosition
- maximising() - Method in class algorithm.BstarSquaredDB.L1Position
- maximising() - Method in class algorithm.BstarSquaredSimple.L1Position
- maximising() - Method in class algorithm.BstarSquaredSimpleMax.L1Position
- maximising() - Method in class algorithm.BstarSquaredVariant.L1Position
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Deprecated.
- maximising() - Method in class gametree.ArtificialGamePosition
- maximising() - Method in class gametree.DepthFirstNode
- maximising() - Method in class gametree.GameTreeNode
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This is
IGamePosition.maximising()from theGameTreeNode.position()of this node. - maximising() - Method in interface gametree.IGamePosition
- maximising() - Method in class gametree.ResultTreeNode
- maximising() - Method in class gametree.SearchTreeNode
- maximising() - Method in class gametree.VariantAGP
- maximising() - Method in record class gametree.VariantAGP.NodeInfo
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Returns the value of the
maximisingrecord component. - maximising() - Method in class test.SimpleNode
- maximising() - Method in class test.SimplePosition
- maxNodes() - Method in record class algorithm.SearchAlgorithm.Limits
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Returns the value of the
maxNodesrecord component. - maxNodes() - Method in record class experiment.TestDfBstar.Result
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Returns the value of the
maxNodesrecord component. - maxObservedNodes() - Method in class gametree.MetricKeeper
- MAXRANGE(long, Generator.Bounds) - Static method in interface gametree.Generator
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Creates a modified generator which does not produce nodes with a range beyond the provided maxRange.
- maxV(long[]) - Static method in class gametree.ArtificialGamePosition
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Finds the maximum value of an array
- maxWidth - Variable in class gametree.VariantAGP.Settings
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Maximum of parameter b, the branching factor or width of the tree,
>=2, denotes the number of children nodes that each non-terminal node in the game-tree has. - memory_saver - Variable in class gametree.ArtificialGamePosition.Settings
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Not a tree generation parameter, but an implementation-specific one.
- memoryLimit(long) - Static method in record class algorithm.SearchAlgorithm.Limits
- metricCommand() - Method in class visualizer.TextExplorer
- MetricKeeper - Class in gametree
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This class is intended for use with algorithm testing by keeping track of metrics used to evaluate different algorithms on game tree search problems.
- MetricKeeper() - Constructor for class gametree.MetricKeeper
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Initialises this object with initial values of
0for all metrics, and name "Metrics". - MetricKeeper(MetricKeeper) - Constructor for class gametree.MetricKeeper
- MetricKeeper(String) - Constructor for class gametree.MetricKeeper
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Initialises this object with initial values of
0for all metrics. - MetricKeeper(String, long, long, long) - Constructor for class gametree.MetricKeeper
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Initialises this object with the specified initial values.
- MetricKeeper(String, long, long, long, long) - Constructor for class gametree.MetricKeeper
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Initialises this object with the specified initial values.
- MetricKeeper(String, MetricKeeper) - Constructor for class gametree.MetricKeeper
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Initialises this object with initial values equal to the current values of the given
MetricKeeperobjectm. - metrics() - Method in record class algorithm.SearchAlgorithm.SearchResult
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Returns the value of the
metricsrecord component. - Metrics(long, long, long, long, int, boolean) - Constructor for record class algorithm.Table.Metrics
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Creates an instance of a
Metricsrecord class. - minOrMaxDistribution(double[][], int[], int, int, boolean) - Static method in class utils.Probability
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Computes the distribution resulting from taking the maximum or minimum of multiple random variables.
- MINRANGE(long, Generator.Bounds) - Static method in interface gametree.Generator
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Generates according to the supplied generator, unless the parent's range is lower than or equal to the minRange.
- minV(long[]) - Static method in class gametree.ArtificialGamePosition
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Finds the minimum value of an array
- mostOptimistic2(Collection<N>, boolean, MetricKeeper...) - Static method in class gametree.GameTreeNode
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Same as
GameTreeNode.findBest2(Collection, boolean, boolean, MetricKeeper...)whereby_optimisticis assumedtrue. - mostOptimisticNode() - Method in record class algorithm.SearchAlgorithm.SearchResult
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This is the position with the most optimistic value.
- mostOptimisticNodeIndex() - Method in record class algorithm.SearchAlgorithm.SearchResult
- mostOptimisticNodes() - Method in record class algorithm.SearchAlgorithm.SearchResult
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