Class ResultTreeNode<N extends GameTreeNode<N,P>, P extends IGamePosition<P>, Q extends IGamePosition<Q>>

java.lang.Object
gametree.GameTreeNode<ResultTreeNode<N,P,Q>, Q>
gametree.ResultTreeNode<N,P,Q>
Type Parameters:
N - Type of the source tree
P - Type of the source position
Q - Type of the target position
All Implemented Interfaces:
Serializable

public class ResultTreeNode<N extends GameTreeNode<N,P>, P extends IGamePosition<P>, Q extends IGamePosition<Q>> extends GameTreeNode<ResultTreeNode<N,P,Q>, Q>
Creates a tree of position type Q from a source tree with position type P with the help of a P-to-Q transformer.
See Also: