Hierarchy For All Packages
Class Hierarchy
- java.lang.Object
- test.AllTests
- gametree.ArtificialGamePosition (implements gametree.IGamePosition<P>, java.io.Serializable)
- gametree.ArtificialGamePosition.Settings (implements java.io.Serializable)
- algorithm.BstarBasic (implements algorithm.SearchAlgorithm.SearchWithTree)
- algorithm.BstarBasicDB (implements algorithm.SearchAlgorithm.SearchWithTree)
- algorithm.BstarSquaredDB (implements algorithm.SearchAlgorithm)
- algorithm.BstarSquaredDB.L1Position<P> (implements gametree.IGamePosition<P>)
- algorithm.BstarSquaredDB.L1Position.Settings
- algorithm.BstarSquaredSimple (implements algorithm.SearchAlgorithm)
- algorithm.BstarSquaredSimple.L1Position<P> (implements gametree.IGamePosition<P>)
- algorithm.BstarSquaredSimple.L1Position.Settings
- algorithm.BstarSquaredSimpleMax (implements algorithm.SearchAlgorithm)
- algorithm.BstarSquaredSimpleMax.L1Position<P> (implements gametree.IGamePosition<P>)
- algorithm.BstarSquaredSimpleMax.L1Position.Settings
- algorithm.BstarSquaredVariant (implements algorithm.SearchAlgorithm)
- algorithm.BstarSquaredVariant.L1Position<P> (implements gametree.IGamePosition<P>)
- algorithm.BstarSquaredVariant.L1Position.Settings
- experiment.CompareAlgorithms
- experiment.CompareAlgorithms.AlgoSetup
- algorithm.DebugPrinter
- algorithm.DfBstar (implements algorithm.SearchAlgorithm.SearchWithTable)
- algorithm.DfBstar2 (implements algorithm.SearchAlgorithm.SearchWithTable)
- algorithm.DfBstar3 (implements algorithm.SearchAlgorithm.SearchWithTable)
- algorithm.DfBstarDB (implements algorithm.SearchAlgorithm.SearchWithTable)
- experiment.ExamineBstarBehavior
- visualizer.ExampleTrees
- experiment.Experiment1
- experiment.Experiment2
- experiment.Experiment3
- gametree.GameTreeNode<N,
P> (implements java.io.Serializable) - gametree.DepthFirstNode<P>
- gametree.DepthFirstNode.RootDFNode<P>
- gametree.ResultTreeNode<N,
P, Q> - gametree.SearchTreeNode<P> (implements java.io.Serializable)
- test.SimpleNode<P>
- gametree.DepthFirstNode<P>
- visualizer.GenerateBerlinerTreeFigures
- gametree.MetricKeeper
- utils.Probability
- gametree.SearchTreeNode.Settings (implements java.io.Serializable)
- test.SimplePosition (implements gametree.IGamePosition<P>, java.io.Serializable)
- algorithm.Table
- test.Test_ArtificialGamePosition
- test.Test_BstarBasic
- test.Test_BstarBasicDB
- test.Test_BstarSquaredSimple
- test.Test_GameTreeNode
- test.Test_Probability
- test.Test_SearchAlgorithm
- test.Test_SearchTreeNode
- test.Test_VariantAGP
- experiment.TestDfBstar
- visualizer.TextExplorer
- visualizer.TreeToXML
- gametree.VariantAGP (implements gametree.IGamePosition<P>)
- gametree.VariantAGP.Settings
Interface Hierarchy
- gametree.Generator<T,
S> - gametree.Generator.Bounds
- gametree.Generator.Width
- gametree.IGamePosition<P>
- algorithm.SearchAlgorithm
- algorithm.SearchAlgorithm.SearchWithTable
- algorithm.SearchAlgorithm.SearchWithTree
- algorithm.StopCondition
- algorithm.StrategyFunction
- algorithm.StrategyFunction.Deterministic
- algorithm.StrategyFunction.NonDeterministic
- algorithm.StrategyFunction.HeuristicFunction
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- experiment.Experiment1.Type
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
Record Class Hierarchy
- java.lang.Object
- java.lang.Record
- gametree.GameTreeNode.Result<N,
P> - algorithm.SearchAlgorithm.Limits
- algorithm.SearchAlgorithm.SearchResult<N,
P> - algorithm.Table.Metrics
- experiment.TestDfBstar.Result
- gametree.VariantAGP.NodeInfo
- gametree.GameTreeNode.Result<N,
- java.lang.Record