Class Test_GameTreeNode
java.lang.Object
test.Test_GameTreeNode
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescription(package private) voidTests expected output fromGameTreeNode.findBest2(java.util.Collection, boolean, boolean, gametree.MetricKeeper...).(package private) voidTests expected output fromGameTreeNode.findBest2(java.util.Collection, boolean, boolean, gametree.MetricKeeper...).(package private) voidTests expected output fromGameTreeNode.findBest2(java.util.Collection, boolean, boolean, gametree.MetricKeeper...).(package private) void(package private) void(package private) void
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Constructor Details
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Test_GameTreeNode
Test_GameTreeNode()
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Method Details
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findBest2_test1
@Test void findBest2_test1()Tests expected output fromGameTreeNode.findBest2(java.util.Collection, boolean, boolean, gametree.MetricKeeper...). This test looks for normal outputs from a single set of three children with no ties. -
findBest2_test2
@Test void findBest2_test2()Tests expected output fromGameTreeNode.findBest2(java.util.Collection, boolean, boolean, gametree.MetricKeeper...). This test looks for normal outputs from a single set of four children with ties. -
findBest2_test3
@Test void findBest2_test3()Tests expected output fromGameTreeNode.findBest2(java.util.Collection, boolean, boolean, gametree.MetricKeeper...). This test looks for the expected behaviour when a node is included withDouble.MAX_VALUEin their bounds. -
isRelevant_test1
@Test void isRelevant_test1() -
isRelevant_test2
@Test void isRelevant_test2() -
isRelevant_test3
@Test void isRelevant_test3()
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