Uses of Record Class
gametree.GameTreeNode.Result
Packages that use GameTreeNode.Result
Package
Description
Search techniques based on B* and various utility classes used primarily by these search techniques.
Various classes for storing and generating game trees for the use by algorithms and tree visualisation.
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Uses of GameTreeNode.Result in algorithm
Methods in algorithm that return GameTreeNode.ResultModifier and TypeMethodDescriptionSearchAlgorithm.SearchResult.leastPessimisticNodes()SearchAlgorithm.SearchResult.mostOptimisticNodes() -
Uses of GameTreeNode.Result in gametree
Methods in gametree that return GameTreeNode.ResultModifier and TypeMethodDescriptionstatic <N extends GameTreeNode<N,P>, P extends IGamePosition<P>>
GameTreeNode.Result<N, P> GameTreeNode.findBest2(Collection<N> children, boolean maximising, boolean by_optimistic, MetricKeeper... metrics) Calculate the best 2 nodes from the perspective specified by themaximizingandby_optimisticflags.static <N extends GameTreeNode<N,P>, P extends IGamePosition<P>>
GameTreeNode.Result<N, P> GameTreeNode.leastPessimistic2(Collection<N> children, boolean maximising, MetricKeeper... metrics) Same asGameTreeNode.findBest2(Collection, boolean, boolean, MetricKeeper...)whereby_optimisticis assumedfalse.static <N extends GameTreeNode<N,P>, P extends IGamePosition<P>>
GameTreeNode.Result<N, P> GameTreeNode.mostOptimistic2(Collection<N> children, boolean maximising, MetricKeeper... metrics) Same asGameTreeNode.findBest2(Collection, boolean, boolean, MetricKeeper...)whereby_optimisticis assumedtrue.